Archive | _naval

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Ironclads: American Civil War

by Tom “NightCrawler” Mauk   Introduction Leading into this naval game review, every reader should be aware of the American Civil War Battle of Hampton Roads, or commonly referred to as “The Battle of the Ironclads”. The game of Ironclads: American Civil War, developed by developer Totem Games will take you back to that time in our […]

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2008 Submarine Almanac Page 3

Back To Page 2 Chief of the Boat, Surface the Ship! If you go here other information concerning the new 2008 Submarine Almanac in all its 328 page glory. Each and every article or story, as indicated in the individual reviews above, will keep you interested and entertained for years to come, as well as something to […]

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2008 Submarine Almanac Page 2

Back To Page 1 Both the Forward by Michael DiMercurio and the Introduction by Neal Stevens will get your engines running at full speed ahead for what is to come when you turn the pages. Both had very inspirational and driving narratives that set the stage for what follows. That leads us to the first story. Almost Successful by Mariano Sciaroni […]

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2008 Submarine Almanac

by Tom “NightCrawler” Mauk   Attention on Deck! “In popular culture, no machine of war comes to matching the mystery and allure of the submarine. For thousands of years men have breached the barrier between surf and shore with craft that plowed through the waves, but never below them. As ships progressed from rafts and canoes […]

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Read It – Do It Volume 3: Wahoo Page 3

Back To Page 2   “The torpedo’s wake streaked towards the point of aim, amidships. It hit in 45 seconds, but there was no explosion. A second torpedo, with an identical depth setting 8 feet, followed. Its track jogged a bit to the left then settled down towards a point halfway between her stack and […]

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Read It – Do It Volume 3: Wahoo Page 2

Back To Page 1   Silent Hunter 4 (SH4) actually allows us to captain the infamous Wahoo among others. Those familiar with SH4 know that it is an incredible graphical experience and for the uninitiated the details will have you feeling queasy as your periscope pitches and rolls in tune with the swells. The sea state modeling, […]

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Read It – Do It Volume 3: Wahoo

by Chris “BeachAV8R” Frishmuth Introduction Generally, I’m a ground pounding, fast jet kind of person, but I’m often swooned by the crazy capabilities of the helicopter world. The same things that attract me to the stealthy hunter-killer tactics of helicopter sims can also be found in naval sims. There is a certain chess-like quality to playing […]

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Silent Hunter: Wolves of the Pacific Version 1.1 Page 4

Back To Page 3   Multiplayer Of course when you want to go play with some of your friends in either co-op or adversarial naval combat, you will need to have either a LAN setup or broadband Internet connection that includes an active account with Ubisoft’s own online multiplayer connection site, “Ubi.com”. If you do […]

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Silent Hunter: Wolves of the Pacific Version 1.1 Page 3

Back To Page 2   Tutorials The pre-campaign or “war patrol” training sessions let you know what you will need to “get you through”. Each training mission is very simplistic. If you are a veteran of any of the previous versions, it will simply bore you to death. However, if this is your first encounter […]

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Silent Hunter: Wolves of the Pacific Version 1.1

by Tom “NightCrawler” Mauk   Introduction To set the stage for Silent Hunter: Wolves of the Pacific imagine yourself on your first Wartime Patrol in the Pacific in your brand new Gato-Class sub which was just commissioned. You are sailing along on the surface at a brisk 10 knots, recharging your batteries, when your radar officer advises you […]

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Battlestations: Midway Page 5

Back To Page 4   Conclusion After playing the full release of Battlestations: Midway for the past several days, I have learned not to judge a game by what other people say of it. I know there will be different and varying opinions of this game, but I think for the most part that the […]

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