Tag Archives | Star Citizen

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Catching Up With Star Citizen – Alpha 2.4

The last time I dove into Star Citizen was back when 2.0 and 2.1 were released. These updates introduced a ton of new content, features, and the beginnings of a somewhat persistent universe. Despite how problematic, technically, those updates were for some, the new content really started to show that Star Citizen’s lofty goals really […]

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Star Citizen Alpha 2.2

New Star Citizen update? New Star Citizen update. The newest Alpha Patch, 2.2, is now live and ready to be thoroughly tested. What’s new? Do you mean besides the horrible frame rate, random crashes, and awkward bugs? I’m kidding, I’m kidding… well, not really. While patch 2.1 seemed to be relatively stable, patch 2.2 is […]

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Let’s Talk About Star Citizen Alpha 2.0

Cloud Imperium Games and Roberts Space Industries recently upgraded Star Citizen to its latest (and greatest) incarnation in the form of Alpha 2.0. After spending some quality time with the newest update, I’m left optimistic about the games future… and a little frustrated, as well. First off, even though it’s got 2.0 in the update […]

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Star Citizen Alpha 2.0 – Persistent Universe

Since Wing Commander was released in 1990, it could be argued that Star Citizen has been in development for over 25 years. Chris Roberts, the creator of Wing Commander, has had a vision of the space game he’s wanted to create brewing in his mind for decades, and now, technology is finally at a point […]

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Windows 10 – Released but Ready?

Windows 10 has finally been certified ready to be released to the greater public, but is it really ready for prime time? A glance around the internet gives mostly positive ‘reviews’ of Microsoft’s new operating system, but reviewing something as ubiquitous as a Microsoft OS is tricky at best and pointless at worse. Unlike iOS, […]

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Huge Star Citizen Leak Shows The Future

After a partial URL was mistakenly shown in a screenshot, resourceful users were able to guess the remaining portion of the address and then piggy back onto a torrent, which contained a whopping 48GB’s of unreleased Star Citizen assets. The hijacked content was then assembled by players with a sound knowledge of CryEngine, and quickly […]

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