“During six days of fighting from 14 October 1942, the Luftwaffe maintained relays of aircraft attacking river crossings and troops. There was hardly a moment when German aircraft were not overhead…by that time, the 8th Air Army was down to fewer than 200 machines of all types, of which only two dozen were fighters.” – Antony […]
Tag Archives | reviews
Preview of DCS: MiG-21bis
Introduction Some administrative details before we get to the fun stuff: this preview article is based on a limited pre-release beta that is believed to be a fair representative of what may eventually become the retail product. With the understanding that some features may be added, removed, or modified prior to the release, we give […]
MFG Crosswind Rudder Pedals Review
Introduction As a long time digital aviator, I’ve had a somewhat tepid relationship with Yaw. Frankly, it’s not the most exciting input one can make to an aircraft. In fact, it’s been relegated to clean-up duty for the mess other inputs make: Yank back on the stick in your Spitfire? Yaw’s there to deliver a […]
Saitek X-55 RHINO HOTAS Review
Introduction I’ve been an active flight simulation hobbyist for many years and as well as a software and hardware Beta Tester for CH Products for over a decade. I have used Logitech, Thrustmaster, Saitek (X-65) and CH Products. For purpose of this review I will be using the new Saitek X-55 HOTAS (Hands On Throttle […]
Command: Modern Air/Naval Operations 1.01 Review
Command: Modern Air/Naval Operations – A brief bit of background Though this is a review of Command: Modern Air/Naval Operations, I believe it would useful to take a look at how it came to be, and who’s responsible for designing it. If you have no interest in this background info, you can skip right to […]
Command: Modern Air / Naval Operations Review
“The game was hide and seek, played over a million square miles of ocean. The losers died.” – Tom Clancy, “Red Storm Rising” (1986) Command: Modern Air / Naval Operations (hereafter referred to as CMANO) is published by Matrix Games and is the first game developed by WarfareSims Limited. Players are able to take charge […]
VRS TacPack Review Page
by David “Stormtrooper” Tessier and Ken “531 Ghost” King Introduction Spoiler Alert: The Vertical Reality Simulations (VRS) TacPack is probably the best add-on currently on the market that allows virtual pilots to employ weapons, making FSX not only a comprehensive civilian flight simulator, but now one of the newest military flight simulators as well. This review will bring up the highlights of […]
DCS: UH-1H Huey Preview
by Erik “EinsteinEP” Pierce Introduction This preview article is based on a beta that is believed to be a fair representative of what may eventually become the retail product. With the understanding that some features may be added, removed, or modified prior to the release, we give you this preview article which is simply a non-critical […]
2012 Year in Review: Air Combat and Civil Aviation
by Erik “EinsteinEP” Pierce 2012 was a turbulent year for the Air Combat and Civil Aviation sim enthusiast. We had plenty of ups (Lunar Flight, IL-2 Sturmovik 4.11m, Falcon 4.0 BMS 4.32, Take On Helicopters) and plenty of downs (IL-2: Cliffs of Dover, Microsoft Flight, DCS World multiplayer), but, overall, a very fulfilling year with lots of new developments to […]
Playing DCS: Combined Arms with Air Support
by Erik “EinsteinEP” Pierce and Chuck “Magnum” Ankenbauer Now that the first version of the DCS: Combined Arms open beta is available, you have some learnin’ to do. This article will provide you with the elements to get you going. It is not intended as a Preview or a Review of DCS: Combined Arms. Those will come later. Think of this […]
Wings Over Flanders Fields
Development Progress Report 1 By Jens “McGonigle” Lindblad “There he was, smoking at first, then on fire, high above me. As he lost height, the fire got worse, bits of his kite started tearing off and he started coming at me by design or by chance, I don’t know. The fire was by now engulfing his […]
Unguided Rockets
A DCS: Black Shark Technical Report by Erik “EinsteinEP” Pierce In a previous article, we reviewed the 9A4172 Vikhr missile and how to use them in DCS: Black Shark. In this article we are going to discuss unguided rockets. Although less sexy than their guided counterparts, unguided rockets can also be used to devastating effect. The principle of […]