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technology_041a_001

Intel Dual-Core Pentium Performance Page 2

Back to Page 1   Benchmark Scores The Comanche 4 benchmarking demo, software that’s about as CPU-limited as they come, was run with texture compression and hardware shaders enabled and sound disabled. As demonstrated in our original 3.73 testing, the Prescott core’s deeper pipelines are not particularly C4 friendly, so the benchmark demo scores considerably lower than […]

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Intel Dual-Core Pentium Performance Page 4

Back to Page 3   Last is NASCAR Racing 2003 Season, tested using a crowded Daytona track and a camera view set inside of Earnhardt’s cockpit. Graphics settings for detail levels were set at high, with effects and features unchecked; the lighting and shadow options were both enabled. With so many cars on the track, the […]

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Intel Dual-Core Pentium Performance Page 3

Back to Page 2   Pacific Fighters was tested in OpenGL and with all video options set to medium (normal for Objects detail) using the in-game F4F vs. G4M track. As previous testing has shown, the IL-2 games thrive on a faster FSB which allows the engine to differentiate itself more than some of the other […]

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Intel Dual-Core Pentium Performance

by John Reynolds   Introduction While Intel has not yet announced an official release date for their first dual-core processors, the company has decided to bring market attention to this halcyon change in their future CPU lineup by seeding the hardware and gaming media outlets with early samples. The market has been humming lately with rumors […]

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technology_040a_001

Saitek X52 HOTAS Page 4

Back to Page 3   Final Remarks I had to adjust the stick profile in IL-2, taking a bit off the back end of the Y axis of the joystick. At 100% it made every aircraft depart into a spin. I brought the right hand column number thingy in the Pitch controls of IL-2 / […]

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Saitek X52 HOTAS Page 3

Back to Page 2   HOTAS The throttle unit isn’t much different than in the X45. It has two rotaries, an eight-way hat switch, a mouse and mouse button, and the infamous “D” firing button, and the lack of a rudder rocker switch. What is different is the buttons on the rotaries, and a slider […]

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Saitek X52 HOTAS Page 2

Back to Page 1   Features Joystick I almost didn’t buy the X52 because it’s a “twisty” stick. I hate twisty sticks, as I’m so ham handed that I unintentionally make rudder movements exactly when I don’t want to. The joystick has a little tab one can pull out to lock the stick in place! Very cool. […]

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Saitek X52 HOTAS

by Guest Writer Frank “BA_Dart” Giger   Ode to My X45 Though darkness shrouded behind me and the bright day of the screen blinded before me, your yellow glow reassured me I was still in control… Until, of course, it began to show signs of age. The rudder rocker was unable to center, there were some […]

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technology_038a_002

Intel P4P 660 and 3.73 Extreme Edition Page 4

Back to Page 3   Last is NASCAR Racing 2003 Season, tested using a crowded Daytona track and a camera view set inside of Earnhardt’s cockpit. Graphics settings were also configured to medium options and shadows disabled. NASCAR is the rare title that scaled with the higher frequencies of the new parts, with the P4P 660 […]

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technology_038a_002

Intel P4P 660 and 3.73 Extreme Edition Page 3

Back to Page 2   IL-2: Sturmovik Forgotten Battles – Aces Expansion Pack was tested in OpenGL and with all video options set to medium (normal for Objects detail) using the Black Death track. Maddox Games’ title shows the most appreciation for a faster front side bus, giving at 640×480 almost a 15% increase between the […]

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