Archive | _land

fps_021a_044t500

Using Real World Tactics Page 4

Back to Page 3 Roles Know your Role Previously I said that the most important part of teamwork is communications. Probably the second most important part is playing the role you are assigned. Too many times I have joined a open multiplayer game and as soon as the game starts, people start running off on […]

Continue Reading
fps_021a_044t500

Using Real World Tactics Page 3

Back to Page 2 Part 2: Squad / Team Level Military Tactics Whether you’re playing the most realistic military shooters, like America’s Army and Ghost Recon, or the latest Run and Gun like Joint Operations or Battlefield 2, the team with the best tactics, along with the best skills will usually win. Here are just […]

Continue Reading
fps_021a_044t500

Using Real World Tactics Page 2

Back to Page 1 Optiwands The optiwand is your third best friend; the first is your partner/team and the second is your primary weapon. Every single door, every single corner, every single room should be mirrored. If the element leader says “Red mirror the door”, Red One (w/o the optiwand) covers in case the bad […]

Continue Reading
fps_021a_044t500

Using Real World Tactics

…to get the most out of your computer games by Guest Writer Chuck “Magnum MGG” Ankenbauer Introduction Most visitors of SimHQ, I would wager, like as much realism in computer games as possible within the limits of the medium. I had been into flight sims for awhile before deciding to play them a little bit more […]

Continue Reading
land_019a_001t

War in the Pacific Page 7

Back To Page 6   Overall opinions and recommendations I have to say that this game has caused more lost work than any other game since the original Panzer General came out. If you ask me to put my finger on one specific reason that this game draws my attention I couldn’t tell you. I […]

Continue Reading
land_019a_001t

War in the Pacific Page 6

Back To Page 5   The AI in the game is something of a mixed bag. The AI is ruthless and will try to exploit your weaknesses, especially early in the game. On the allies side, you will find yourself on your heels as the Japanese forces concentrate on taking all the historic locales they […]

Continue Reading
land_019a_001t

War in the Pacific Page 5

Back To Page 4   Sound is adequate if not inspiring. You get background music which is interesting for the first 20 minutes or so, and does change around, but after a while you will turn it off and play something else in the background. I have had some sound problems with some of the […]

Continue Reading
land_019a_001t

War in the Pacific Page 4

Back To Page 3   The most interesting part of the game is the Grand Campaign. You can literally set the game up so that the US is aware and prepared for the Pearl Harbor attack. You can get your ships out of port and even try to stage an ambush of the Imperial Fleet […]

Continue Reading
land_019a_001t

War in the Pacific Page 3

Back To Page 2   Installation and Setup Unlike most games I have played, War in the Pacific did not come on a CD. One of the newer things to come out is the digital download. Upon purchasing the game you are directed to download the game. You get a unique code which must be […]

Continue Reading
land_019a_001t

War in the Pacific Page 2

Back To Page 1   How the game works War in the Pacific is a turn based strategy game that simulates the entire conflict in the Pacific Theatre during the Second World War. This is wargaming at its oldest and most original, the hex based wargame. These games have their roots in the old board […]

Continue Reading
land_019a_001t

War in the Pacific

by Thomas Cofield Introduction About a year and a half ago we had a review of a Gary Grigsby title called Uncommon Valor. This was one of those titles that sailed in under the radar and took many gamers by surprise. Many of my fellow simulation enthusiasts picked up this title. I held out for a […]

Continue Reading
armor_017a_005t

I of the Enemy: Ril’Cerat Page 4

Back To Page 3   Fog of war is modeled in two ways, and that brings me to my second gripe. You’re supposed to be viewing the planet from orbit in your unit-control gear. But you have a black wall over everywhere your units are not at, til you uncover the map by going there. […]

Continue Reading

Powered by WordPress. Designed by WooThemes