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Lock On: Modern Air Combat page 5

Back To Page 4   Game Setup It is not advisable to boot up and jump right in flying. LOMAC demands a certain amount of preparation first. Clicking the “options” key puts you into the game setup screens. A rotating knob at the top right of the screen gives the choices of Input, Audio, Difficulty, […]

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Lock On: Modern Air Combat Page 4

Back To Page 3 The Stars of the Show LOMAC models a total of eight detailed, player-flyable aircraft. Many of its detractors scream that this is a marketing gimmick, that in fact only six aircraft are player-flyable. That’s an oversimplification. The team has modeled the American Boeing F-15C air superiority fighter and Fairchild-Republic A-10A Thunderbolt […]

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Lock On: Modern Air Combat Page 3

Back To Page 2   Installation and Packaging I drive a Corvette Z-06, and LOMAC immediately put me in mind of the car I spend fifteen hours a week inhabiting as I commute the fifty mile trip to work and back: it’s focused and minimalist. It is immediately apparent that the money went into the […]

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Lock On: Modern Air Combat Page 2

Back To Page 1   An Honorable Ancestry (continued) One of the greatest names in sim development at that time was the venerable Jane’s/Electronic Arts franchise. Led by sim pioneer Andy Hollis, the EA team was responsible for some of the greatest icons of simulated combat aviation. Titles like Longbow and Longbow 2, which made a power of […]

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Lock On: Modern Air Combat

The Future…is Now! by Cat   Introduction On November 21, 2003, one of the most anticipated combat flight simulations of the past ten years was finally released to North America. By the time this article goes to press, European simmers will also have their hands on Lock On: Modern Air Combat, the latest title in the line […]

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Mavericks, Rockets, and the Gun Page 8

Back To Page 7 Trim Technique There is a lot happening in a strafe pass. The last thing you want to worry about is trim changes. I suggest you trim the jet slightly nose down before you begin your roll in… you want to hold a little bit of back stick pressure on final. Next, […]

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Mavericks, Rockets, and the Gun Page 7

Back To Page 6 The Gun And so we finally arrive at the whole point of the Hog… the GAU-8 30mm cannon. Why last? Because a number of the previous considerations apply as well to the gun… but may not be as well understood in Maverick or rocket employment. Having gone into detail earlier, I’ll […]

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Mavericks, Rockets, and the Gun Page 6

Back To Page 5 Rocket Switchology Select A2G by pressing the 7 key and then cycle the D key as needed to get Rockets to appear on the HUD. Check your cockpit weapons panel to confirm that your rocket stations are “greened up” Fire the rockets with the spacebar or stick trigger. In the build […]

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Mavericks, Rockets, and the Gun Page 5

Back To Page 4   Rockets In the A-10, you will normally shoot the Hydra 2.75” unguided rocket in both explosive and target marking versions. These rockets are carried in pods that will be loaded directly on to armament pylons. The major difference between firing a Hydra and firing a Maverick is in their names. […]

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Mavericks, Rockets, and the Gun Page 4

Back To Page 3   Maverick Employment Considerations and Techniques Maverick Select/Reject Switchology Now that you know what you have and where it’s at, let’s move on to locking the missile on to a target. I’ll talk about tactical considerations in a bit… for right now, here’s the lock on procedure. You have three ways […]

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Mavericks, Rockets, and the Gun Page 3

Back To Page 2   TVM Operating Concepts The TVM will show what the missile seeker head is looking at. As mentioned before, there are two types of displays, the K model electro-optical (EO) or “TV” display, and the D model infra-red (IR) display. The TVM picture for the EO seeker will appear to be […]

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Mavericks, Rockets, and the Gun Page 2

Back To Page 1 Maverick Switchology and Cockpit Displays For this discussion, I’ll refer only to the default keyboard settings. I realize that many of you will modify these settings based on your particular HOTAS system. You have two cockpit Maverick displays… HUD info and a television monitor (TVM) picture. These are separate displays and […]

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