Archive | _air

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Lt. Col. Andy Bush (USAF, Ret) The A-10 in the 1980s

Interview by John “Spoons” Sponauer Some of the newer readers at SimHQ.com may not know about the wide range of experience of our volunteer staff. Within our small group, you can find pilots with thousands of hours of flight time and practical military experience on any number of topics. One of our writers isAndy Bush, who […]

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History of the Fairchild-Republic A-10 Thunderbolt II, Part Two

by Willem “PALERIDER” Aalbers In Part One, I ended with mentioning the GAU-8 cannon, and that’s where Part Two takes off. GAU-8 Avenger Gatling Cannon This is one mighty piece of awesome fire power hardware. There are many advantages to this cannon, such as that it’s cost effective, it’s very accurate, and so on. The GAU-8 […]

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History of the Fairchild-Republic A-10 Thunderbolt II, Part One

by Willem “PALERIDER” Aalbers Many people, including myself, were very disappointed when Jane’s Combat Simulations dropped development of their planned A-10 sim. However, relatively soon we will get the opportunity to fly that masterpiece of the aviation industry after all, when SSI’s “Lock On – Modern Air Combat” hits the streets. Time to take a […]

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Brevity Code

by Vince “Beer Camel” Putze Fighter pilot “slang” has invaded the vocabulary of everyday folk. Prior to the movie Top Gun, I can’t recall ANYBODY outside of the tactical flying community using the word “ballistic.” I hear it often now. Most folk that use this term cannot define it, nor explain its origin. I guess […]

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Prop Pilots Always Get Their Man: Winning The Co-E Chase

by Leon “Badboy” Smith Our newest writer, Leon “Badboy” Smith, takes a quick look at a common problem in sim combat….. you’re on the bandit’s six, and he’s running scared. But you’re juuuuust out of guns range, so what can you do? Badboy takes a common jet tactic and applies it to the world of prop […]

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Falcon4 RP4.1: Viper versus Fulcrum 1 on 1

by Mark “Boxer” Doran and Leon “Badboy” Smith   Falcon4, the game, is more than two years old now. For most flight simulation games a title that old would already be gathering dust. However, Falcon4 is among that elite club of “classic” simulations that endures rather longer, thanks mostly to a dedicated fan base and the creativity of those fans […]

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Energy Management: Picking The Right Airplane For The Job

by Leon “Badboy” Smith Introduction Pilots who fly Aces High face a formidable challenge…with many different fighters from which to choose, how do they select an aircraft that will best meet their combat needs? Some pilots may choose an aircraft because of its romantic history or combat record, others may choose an aircraft based only on […]

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Boom and Zoom Tactics, Part Four: 2v1 Techniques

Feature by Andy Bush Be sure to read all of the parts of this series [ Boom and Zoom, Part One ][ Part Two ][ Part Three ][ Part Four ] Introduction This article is linked directly to the previous series on BnZ tactics. While those articles dealt with the BnZ attack by focusing on your techniques as a single attacker, this final article […]

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Boom and Zoom Tactics, Part Two

by Andy Bush Be sure to read all of the parts of this series [ Boom and Zoom, Part One ][ Part Two ][ Part Three ][ Part Four ] In Part Two, we will take a closer look at the HnR attack from initiation to the re-attack (the HnC attack will be discussed in Part Three.). I’ll use screenshots to give you an […]

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