Author Archive | RacerGT

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EFIS Panel Builder for Microsoft Flight Simulator

simPlugins has released their EFIS Panel Builder for Microsoft Flight Simulator. Suitable for all single and multi engine aircraft types Covers Piston and Turbine Engines EFIS and Analog Instruments Design an unlimited number of panels A Background Image can be assigned to each panel Multi-Screen support Over 60 Instruments included Instruments are configurable for different […]

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Virtual Delta Airlines

Runs your own airline with Virtual Delta Airlines poised to launch later this month. Virtual Delta Airlines was made to revolutionize the way the Flight Simulator Hobby is looked at.   From load sheets, crew scheduling and a Delta Airlines Employee portal there will be over 900 routes to choose from. In honor of the PMDG 777 […]

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August 2013 Calendar – WWII Warbirds

For August Ken “Arthonon” Cartwright provides these WWII warbirds taken on May 4th, 2013, at the Planes of Fame air show in Chino, CA. You can see more of Ken’s photography at his site, Techflyer.net. If you would like to contribute to the SimHQ Monthly Calendars, please contact email [email protected]. Typically we’re looking for jpg or png images in […]

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Beta Testers Wanted for Command: Modern Air/Naval Operations

Matrix Games is looking for beta testers for their upcoming Command: Modern Air/Naval Operations game.  Command: Modern Air/Naval Operations models modern air and naval operations in extreme detail. It covers the period stretching from post-WW2 all the way to the modern day and even the near future at the tactical and operation scale. Command: Modern Air/Naval […]

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The Train Giant: A-Train 9 & Shanghai DLC Part 2

Gameplay Commentary By and large, the flow of gameplay is quite straight forward once you know what you are doing. The menus and dialogs are functional and generally didn’t feel like they were in my way. There are a few elements that seemed bothersome though. I’ll briefly comment on each. A variety of entertainment for […]

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The Train Giant: A-Train 9 & Shanghai DLC Part 1

The Train Giant: A-Train 9 & Shanghai DLC by “adlabs6”   Introduction The origins of the “A-Train” software line go back to 1985. Developed by Japanese developer Artdink, and through it’s history published globally by various companies with versions on platforms as diverse as the PC, consoles, and handhelds, the series has maintained a steady following. The […]

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Trainz Simulator 12 Part 3

World and Scenario Editors As mentioned, the included “Surveyor” editing module allows players to create, edit, and save both scenarios and entirely new routes. I created a few basic scenarios to explore the module, and was able to easily place trains car by car, exactly as I wanted. Building a few consists along the sidings […]

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Trainz Simulator 12 Part 2

Gameplay – Experiences The majority of my gameplay time was spent in the various scenarios within the “Sessions” menu. Most of these scenarios are very approachable in their presentation, though this doesn’t mean they are all easy. Starting up a scenario offers the choice of DCC or Cab Control, and from there usually opens with […]

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Trainz Simulator 12 Part 1

by “adlabs6“   Introduction Trainz Simulator 12 is the latest in the long running railroad simulation series by Australian developer N3V Games. Trainz Simulator 12 is available in several platform specific variations including Mac, iPad, and Android. This review is based on the Windows Trainz Simulator 12 product, and should not be confused with any other platform specific versions. My review […]

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Train Simulator 2012 Part 6

Conclusion Train Simulator 2012 brings welcome graphics updates to the series, plus a bit of new content for current owners. New buyers of Train Simulator 2012 will be getting the “Horseshoe Curve” expansion that really shows off a high level of detail, and high quality content. Train Simulator 2012 succeeds in not only providing a very immersive visual experience, but does […]

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Train Simulator 2012 Part 5

Ice and steam… Both “Depth of Field” and “HDR Bloom” are demonstrated in this shot. TSX Game Engine Technology On the Train Simulator 2012 Launch Window, under the “Settings” tab, is an option for toggling the “TSX” technology in Train Simulator 2012. Disabling this option disables the vast majority of the new visual updates, in exchange for a performance […]

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Train Simulator 2012 Part 4

A long haul freight train leaving the railyard. Graphics Commentary In this segment I’ll talk about how Train Simulator 2012 looked at a variety of settings, share some comments about performance, and anything else I noted along the way. Shadows One of the most visually exciting graphics update for me, are the dynamic shadows. Even on lower […]

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