Archive | _air14

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Laszlo “Beczl” Becz

DCS: MiG-21Bis “Fishbed” Developer by “Cat” DCS: MiG-21Bis has to be one of the most-anticipated titles among combat jet simulation enthusiasts of the past ten years. Anyone with even passing interest in combat aviation recognizes the MiG-21; it’s one of the most iconic fighter aircraft in aviation history. I can’t remember a sim-in-development creating this much community […]

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FSX – More Game than “The Game” Page 3

Back to Page 2   Looking at it as a gamer, I recognized that FSX missions wouldn’t be something I would get bored with right off the bat. Indeed, if some of the missions hooked me in enough, I might even open a whole different section of FSX that includes a nearly complete flying syllabus with an instructor that […]

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FSX – More Game than “The Game” Page 2

Back to Page 1 Aircraft range from the ultralight all the way up to the Boeing 747. Helicopters. Sea planes. Gliders. Red Bull Air Races. Reno. Rescues, sightseeing, drug interdiction. Not only are the missions diverse, they are quite well constructed with decent voice acting, additional animations and graphics, and even the ability to accept […]

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FSX – More Game than “The Game”

by Chris “BeachAV8R” Frishmuth Let me preface this article by referring to my SimHQ review of Microsoft Flight in which I think I presented a pretty fair assessment ofMicrosoft Flight from both a hardcore simmer and a casual gaming perspective. The long and the short of the Microsoft Flight review was that it looked stunning, but lacked much in the way of […]

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Desastersoft’s Wick vs. Dundas Page 4

Back to Page 3   Conclusion In its current form, to get the most out of this IL-2 Sturmovik: Cliffs of Dover expansion module, you need to be a hard core full realism simmer. If you are, then you will be able to enjoy the full promotions and medals component of the campaigns. If you are more […]

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Desastersoft’s Wick vs. Dundas Page 3

Back to Page 2   The Campaigns You have a wealth of material to work through in this package, with six scripted campaigns: German Campaigns Wick: 25 missions in a Bf109 E4 in which your goal is to beat Wick’s achievement of 43 kills between 10 July and 28 November 1940. JG2: Flying as a flight leader […]

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Desastersoft’s Wick vs. Dundas Page 2

Back to Page 1   The New Career System The big innovation Desastersoft offers is a career system with promotions and medals for Cliffs of Dover. Desastersoft goes to pains to explain up front in the user manual, the principles behind how it awards points and promotions. The first thing you need to know is that […]

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Desastersoft’s Wick vs. Dundas

Time to Go Campaigning in Cliffs of Dover by Guest Writer Fred “HeinKill” Williams   Introduction If real estate is all about location, location, location, then what is one key to creating a successful flight sim platform in the new millennium? Content, content, and… content! 777 Studios has driven a strong following for Rise of Flight through an innovative and […]

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Thomas Voss of Desastersoft

by Fred “HeinKill” Williams   German developer Desastersoft has dug deep into the code for IL-2 Sturmovik: Cliffs of Dover, worked out how to bolt on a new interface, and started cranking out extension modules, the first of which is now available in an English language digital download version named Fighter Aces! Wick vs. Dundas. SimHQ spoke with […]

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Anton Sitnikau on World of Warplanes Page 3

Back to Page 2 Erik: Any other “World of…” games in the pipeline? World of Ships, perhaps? Anton: A nice guess! Yes, the third title we are working on is World of Battleships devoted to combat vessels of the 20th century. By the way, the economic and Global Map integration that I’ve described a bit earlier will concern the […]

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Anton Sitnikau on World of Warplanes Page 2

Back to Page 1 Erik: What will World of Tanks players notice about World of Warplanes? Anton: Plenty of features, actually. One will be the similar progression system. After each battle, the player’s personal achievements (earned by destroying, damaging, and spotting aircraft) will be used to calculate experience points and credit gains. These will go toward researching modules, upgrading the […]

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Anton Sitnikau on World of Warplanes

Interviewed by Erik “EinsteinEP” Pierce Building on the success of World of Tanks, Wargaming.net is developing another MMO action game, this one based on the high-flying action of World War II and Korean Era fighter and attack aircraft: World of Warplanes. Similar to World of Tanks, pilots can select their favorite aircraft and take to the skies with many […]

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